Home
| Subject Search
| Help
| Symbols Help
| Pre-Reg Help
| Final Exam Schedule
| My Selections
|
Searched for: 1 subject found.
CMS.301 Game Design Methods
(
)
![]()
Prereq: None
Units: 3-0-9
Lecture: TR11-12.30 (E25-117)![]()
Provides an introduction to the process of designing games and playful experiences. Familiarizes students with concepts, methods, techniques and tools used in the design of a wide variety of games. Focuses on aspects of the process such as rapid prototyping, play testing, and design iteration using a player-centered approach. Students work in project groups where they engage with a series of confined exercises, practice communicating design ideas, and discuss their own and others work in a constructive manner. No prior programming experience required. Limited to 15.
S. Verrilli, M. Jakobsson P. Tan
No textbook information available