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Comparative Media Studies
IAP/Spring 2017

CMS Home    CI-M Subjects for Undergraduate Majors    IAP only    Evaluations (Certificates Required)
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Undergraduate Subjects

CMS.100 Introduction to Media Studies
______

Undergrad (Fall, Spring) HASS Humanities Communication Intensive HASS
Prereq: None
Units: 3-3-6
Lecture: MW1-2.30 (56-180) or TR11-12.30 (1-135)
______
Offers an overview of the social, cultural, political, and economic impact of mediated communication on modern culture. Combines critical discussions with experiments working with different media. Media covered include radio, television, film, the printed word, and digital technologies. Topics include the nature and function of media, core media institutions, and media in transition. Enrollment limited.
Fall: S. Costanza-Chock
Spring: J. Picker, E. Schiappa
Textbooks (Spring 2017)

CMS.300 Introduction to Videogame Theory
______

Undergrad (Fall) HASS Humanities
(Subject meets with CMS.841)
Prereq: None
Units: 3-3-6
______
Introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Includes regular reading, writing, and presentation exercises. No prior programming experience required. Students taking graduate version complete additional assignments. Limited to 20.
M. Jakobsson

CMS.301 Introduction to Game Design Methods
______

Undergrad (Spring) HASS Arts
Prereq: None
Units: 5-0-7
Lecture: TR11-12.30 (E25-117)
______
Provides an introduction to the process of designing games and playful experiences. Familiarizes students with concepts, methods, techniques and tools used in the design of a wide variety of games. Focuses on aspects of the process such as rapid prototyping, play testing, and design iteration using a player-centered approach. Students work in project groups where they engage with a series of confined exercises, practice communicating design ideas, and discuss their own and others work in a constructive manner. No prior programming experience required. Limited to 15.
M. Jakobsson, S. Verrilli
No required or recommended textbooks

CMS.307 Critical Worldbuilding
______

Undergrad (Fall) HASS Arts
(Subject meets with CMS.807)
Prereq: None
Units: 3-3-6
______
Studies the design and analysis of invented (or constructed) worlds for narrative media, such as television, films, comics, and literary texts. Provides the practical, historical and critical tools with which to understand the function and structure of imagined worlds. Examines world-building strategies in the various media and genres in order to develop a critical and creative repertoire. Participants create their own invented worlds. Students taking graduate version complete additional assignments. Limited to 13.
J. Diaz

CMS.308 The Visual Story: Graphic Novel, Type to Tablet
______

Undergrad (Spring) HASS Elective
(Subject meets with CMS.808)
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (66-144)
______
Focuses on the interactions between graphic stories and media technologies from the rotary press of the late 19th century to contemporary touch screens, exploring the changing relations among narrative expression, reader experience and media form. Working with examples from Pulitzer's Yellow Kid and McKay's Little Nemo, through the classic comics (from DC superheroes to EC horror) and graphic novels, to interactive and non-linear texts (Cognitos Operation Ajax), examines such elements as graphic design, interface, and form as well as the circulation and economies of these various media-based texts. Students taking graduate version complete additional assignments.
J. Paradis
No textbook information available

CMS.309[J] Transmedia Storytelling: Modern Science Fiction
______

Undergrad (Fall) HASS Arts
(Same subject as 21W.763[J])
(Subject meets with CMS.809)
Prereq: None
Units: 3-2-7
______
Explores transmedia storytelling by investigating how science fiction stories are told across different media, such as the short story, the screenplay, moving image, and games. Students read and write critical essays and collaborate to produce their own work of science fiction in a roundtable workshop environment. Students taking graduate version complete additional assignments.
H. Hendershot

CMS.311[J] Media in Weimar and Nazi Germany
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Humanities Communication Intensive HASS
(Same subject as 21G.055[J])
Prereq: None
Units: 2-2-8
______
Debates over national and media identity in Weimar and Nazi Germany. Production and use of media under extreme political and social conditions with a focus on films (such as Nosferatu, Berlin, M, and Triumph des Willens) and other media. Media approached as both texts and systems. Considers the legacy of the period, in terms of stylistic influence (e.g. film noir), techniques of persuasion, and media's relationship to social and economic conditions. Taught in English. Enrollment limited.
W. Uricchio

CMS.313 Silent Film
______

Not offered academic year 2016-2017Undergrad (Fall) HASS Humanities
(Subject meets with CMS.813)
Prereq: None
Units: 3-3-6
______
Examines how the key elements of today's films - composition, continuity editing, lighting, narrative structure - were originally created. Studies the history of cinema, from its origins in the late 19th century to the transition to sound in the late 1920s and early 1930s. Students view a range of films (both mainstream and experimental) from all over the world, with a particular focus on US productions. Emphasis on how color, sound, and other developments paved the way for today's technological innovations. Students taking graduate version complete additional assignments.
H. Hendershot

CMS.314[J] Phantasmal Media: Theory and Practice
______

Undergrad (Fall) HASS Arts
Not offered regularly; consult department
(Same subject as 21W.753[J])
(Subject meets with CMS.814)
Prereq: None
Units: 3-0-9
______
Engages students in theory and practice of using computational techniques for developing expressive digital media works. Surveys approaches to understanding human imaginative processes, such as constructing concepts, metaphors, and narratives, and applies them to producing and understanding socially, culturally, and critically meaningful works in digital media. Readings engage a variety of theoretical perspectives from cognitive linguistics, literary and cultural theory, semiotics, digital media arts, and computer science. Students produce interactive narratives, games, and related forms of software art. Some programming and/or interactive web scripting experience (e.g., Flash, Javascript) is desirable. Students taking the graduate version complete a project requiring more in-depth theoretical engagement.
D. Harrell

CMS.333[J] Production of Educational Videos: Skills for Communicating Academic and Professional Content
______

Undergrad (Spring) HASS Elective Communication Intensive HASS
(Same subject as ES.333[J])
Prereq: None
Units: 3-1-8
Lecture: TR3-5 (24-618)
______
Develops communication and media skills through the production of educational videos. Students conceive, plan, script, shoot and edit video content to teach elements of MIT's curriculum. Each student creates a series of short videos that concisely explains and contextualizes specific problems of importance to disciplines at MIT, especially physics, math, chemistry, biology, or the humanities. The resulting videos present these problems through compelling use of illustrations, demonstrations, animations, and commentary, all from the student's perspective. Empowers students specifically to communicate their MIT expertise to communities of learners and generally to reach broad audiences with quality, accessible online content. Limited to 12; preference to students in ESG.
D. Custer, G. Ramsay
No required or recommended textbooks

CMS.334[J] South Asian America: Transnational Media, Culture, and History
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Humanities
(Same subject as 21W.788[J])
Prereq: None
Units: 3-0-9
______
Examines the history of South Asian immigration, sojourning, and settlement from the 1880s to the present. Focuses on the US as one node in the global circulation, not only of people, but of media, culture and ideas, through a broader South Asian diaspora. Considers the concept of "global media" historically; emphasis on how ideas about, and self-representations of, South Asians have circulated via books, political pamphlets, performance, film, video/cassette tapes, and the internet. Students analyze and discuss scholarly writings, archival documents, memoirs, fiction, blogs and films, and write papers drawing on course materials, lectures, and discussions. Limited to 18.
V. Bald

CMS.335[J] Short Attention Span Documentary
______

Undergrad (Spring) HASS Arts
(Same subject as 21W.790[J])
(Subject meets with 21W.890)
Prereq: None
Units: 3-0-9
Lecture: TR11-12.30 (2-103)
______
Focuses on the production of short (1- to 5-minute) digital video documentaries: a form of non-fiction filmmaking that has proliferated in recent years due to the ubiquity of palm-sized and mobile phone cameras and the rise of web-based platforms, such as YouTube. Students shoot, edit, workshop and revise a series of short videos meant to engage audiences in a topic, introduce them to new ideas, and/or persuade them. Screenings and discussions cover key principles of documentary film - narrative, style, pace, point of view, argument, character development - examining how they function and change in short format. Students taking graduate version complete additional assignments. Limited to 16.
V. Bald
No textbook information available

CMS.336[J] Social Justice and The Documentary Film
______

Not offered academic year 2017-2018Undergrad (Fall) HASS Arts
(Same subject as 21W.786[J])
(Subject meets with CMS.836)
Prereq: None
Units: 3-0-9
______
Explores the history and current state of social-issue documentary. Examines how cultural and political upheaval and technological change have converged at different moments to bring about new waves of activist documentary film production. Particular focus on films and other non-fiction media of the present and recent past. Students screen and analyze a series of key films and work in groups to produce their own short documentary using digital video and computer-based editing. Students taking graduate version complete additional assignments. Limited to 18.
V. Bald

CMS.338 Innovation in Documentary: Technologies and Techniques
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Arts
(Subject meets with CMS.838)
Prereq: CMS.100 or permission of instructor
Units: 3-0-9
______
Discusses emerging technologies and techniques available to media-makers (e.g., location-based technologies, transmedia storytelling, crowdsourcing, and interactivity) and their implications on the film and television documentary. Studies the development of these tools and considers the many new directions in which they may take the genre. Includes screenings, meetings with documentary makers, and an experimental component in which students can explore new approaches to documentary production. Students taking graduate version complete additional assignments.
W. Uricchio

CMS.350[J] Topics and Methods in 21st-Century Journalism
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Humanities
(Same subject as 21W.737[J])
(Subject meets with CMS.850)
Prereq: None
Units: 3-0-9
______
Gives a broad understanding of what it means to produce journalism today. Evaluates the limitations and strengths of specific types of media, ranging from New York Times stories to Twitter feeds. Provides students with tools to effectively communicate their own work and research to non-specialist audiences. Students submit assignments via an online portal, which mimics the style and substance of an online news source. Students taking graduate version complete additional assignments. Limited to 12.
S. Mnookin

CMS.356[J] Advertising and Media: Comparative Perspectives
______

Undergrad (Spring) HASS Humanities
(Same subject as 21G.036[J])
(Subject meets with 21G.190, CMS.888)
Prereq: None
Units: 3-0-9
Lecture: MW EVE (7-8.30 PM) (14N-313)
______
Compares modern and contemporary advertising culture in China, the US, and other emerging markets. First half focuses on branding in the old media environment; second half introduces the changing practice of advertising in the new media environment. Topics include branding and positioning, media planning, social media campaigns, cause marketing 2.0, social TV, and mobility marketing. Required lab work includes interactive sessions in branding a team product for the US (or a European country) and China markets. Taught in English and requires no knowledge of Chinese. Students taking graduate version complete additional assignments.
J. Wang
Textbooks (Spring 2017)

CMS.360 Introduction to Civic Media
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Humanities
(Subject meets with CMS.860)
Prereq: None
Units: 3-0-9
______
Examines civic media in comparative, transnational and historical perspectives. Introduces various theoretical tools, research approaches, and project design methods. Students engage with multimedia texts on concepts such as citizen journalism, transmedia activism, media justice, and civic, public, radical, and tactical media. Case studies explore civic media across platforms (print, radio, broadcast, internet), contexts (from local to global, present-day to historical), and use (dialogic, contentious, hacktivist). As a final project, students develop a case study or project proposal. Students taking the graduate version complete additional assignments. Limited to 20.
S. Costanza-Chock

CMS.361 Networked Social Movements: Media and Mobilization
______

Not offered academic year 2017-2018Undergrad (Spring) HASS Social Sciences
(Subject meets with CMS.861)
Prereq: None
Units: 3-0-9
Lecture: R1-4 (4-146)
______
Provides an overview of social movement studies as a body of theoretical and empirical work, with an emphasis on understanding the relationship between social movements and the media. Explores multiple methods of social movement investigation, including textual and media analysis, surveys, interviews, focus groups, participant observation, and co-research. Covers recent innovations in social movement theory, as well as new data sources and tools for research and analysis. Includes short papers, a literature review, and a final research project. Students taking graduate version complete additional assignments. Limited to 16.
S. Costanza-Chock
No textbook information available

CMS.362 Civic Media Collaborative Design Studio
______

Undergrad (Spring) HASS Social Sciences Can be repeated for credit
(Subject meets with CMS.862)
Prereq: One subject in CMS or MAS
Units: 3-0-9
Lecture: W EVE (7-10 PM) (E15-344)
______
Project-based studio focusing on collaborative design of civic media provides a service-learning opportunity for students interested in working with community organizations. Multidisciplinary teams create civic media projects based on real-world community needs. Covers co-design methods and best practices to include the user community in iterative stages of project ideation, design, implementation, testing, and evaluation. Students taking graduate version complete additional assignments. Limited to 16.
S. Costanza-Chock
No textbook information available

CMS.376 History of Media and Technology
______

Not offered academic year 2017-2018Undergrad (Fall) HASS Humanities Communication Intensive HASS
(Subject meets with CMS.876)
Prereq: None
Units: 3-0-9
______
Surveys the interrelated histories of communications media and technological development, from the emergence of 19th-century forms of mass print media and telegraphy, to sound capture and image-based forms (e.g., film, radio, and television), to the shift from analog to digital cultures. Examines how new forms of communication exert social, political, and cultural influences in the global context. Explores how technological innovation and accelerating media affect social values and behaviors in the popular and global adoption of a media device. Includes two papers and a research project on aspects of media history. Students taking graduate version complete additional assignments. Enrollment limited.
J. Paradis

CMS.400 Media Systems and Texts
______

Undergrad (Fall) HASS Humanities
Prereq: One subject in Comparative Media Studies or permission of instructor
Units: 3-3-6
URL: http://cmsw.mit.edu/cms400-media-systems-texts/
______
Explores theoretical, historical and critical approaches to the comparative study of media. Examines media from three perspectives: the historical evolution of particular media forms (media in transition); the migration of particular narratives across different media forms (trans-media texts); and the ways in which media texts and systems cross cultural and national boundaries (global crossings). Instruction and practice in written and oral communication provided.
J. Picker

CMS.403[J] Media and Methods: Performing
______

Undergrad (Spring) HASS Humanities
Not offered regularly; consult department
(Same subject as 21M.703[J])
Prereq: CMS.100, 21L.011, or permission of instructor
Units: 3-3-6
URL: http://cmsw.mit.edu/cms-403-media-methods-performing/
______
Seminar examines an array of performance disciplines from the perspective of the performer. Explores what it means to read the human body as a dynamic medium of expression; how fundamental techniques of the performer shift across cultural borders and in step with changing social contexts and historical traditions; and how the expressive tactics of one media platform adapt to the demands of another. Students engage in close analysis of performance practices, acquiring a theoretical and historical framework for thinking about performance across disciplines. Complemented by outside readings, video viewings, short essays, and studio performances, this course is intended to provide students with an introduction to core concepts in performance studies as they relate more generally to the study of media. Instruction and practice in written and oral communication provided. Limited to 20.
Staff

CMS.405 Media and Methods: Seeing and Expression
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Humanities
Prereq: 21L.011 or CMS.100
Units: 3-3-6
______
Examines the process of making and sharing visual artifacts using a trans-cultural, trans-historical, constructionist approach. Explores the relationship between perceived reality and the narrative imagination, how an author's choice of medium and method constrains the work, how desire is integrated into the structure of a work, and how the cultural/economic opportunity for exhibition/distribution affects the realization of a work. Instruction and practice in written and oral communication provided. Limited to 20.
D. F. Harrell

CMS.407 Media and Methods: Sound
______

Not offered academic year 2017-2018Undergrad (Spring) HASS Humanities
Prereq: None
Units: 3-0-9
Lecture: TR2-3.30 (38-166)
______
Explores the ways in which humans experience the realm of sound and how perceptions and technologies of sound emerge from cultural, economic, and historical worlds. Examines how environmental, linguistic, and musical sounds are construed cross-culturally. Describes the rise of telephony, architectural acoustics, and sound recording, and the globalized travel of these technologies. Addresses questions of ownership, property, authorship, and copyright in the age of digital file sharing. Particular focus on how the sound/noise boundary is imagined, created and modeled across diverse sociocultural and scientific contexts. Auditory examples--sound art, environmental recordings, music--will be provided and invited. Instruction and practice in written and oral communication provided. Limited to 20.
J. Picker
Textbooks (Spring 2017)

CMS.590[J] Design and Development of Games for Learning
______

Undergrad (Spring) HASS Humanities
(Same subject as 11.127[J])
(Subject meets with 11.252[J], CMS.863[J])
Prereq: None
Units: 3-6-3
Lecture: TR1-2.30 (5-134)
______
Immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. Explores the design and use of games in the classroom in addition to research and development issues associated with computer-based (desktop and handheld) and non-computer-based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings. All levels of computer experience welcome. Students taking graduate version complete additional assignments.
E. Klopfer
No textbook information available

CMS.603 Independent Study
______

Undergrad (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
IAP: TBA.
Spring: TBA.
______
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.604 Independent Study
______

Undergrad (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: Permission of instructor
Units arranged [P/D/F]
IAP: TBA.
Spring: TBA.
______
Opportunity for individual research in comparative media studies. Registration subject to prior arrangement for subject matter and supervision by a faculty member.
Staff
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.605 Media Internship
______

Undergrad (Fall, Spring) Can be repeated for credit
Prereq: None
Units arranged
TBA.
______
Part-time internships arranged in Boston and the wider Northeast for students wishing to develop professional experience in a media production organization or industry. Students work with a CMS faculty advisor to produce a white paper on a research topic of interest based on their intern experience. Students planning to take this subject must contact the instructor before the end of the preceding term.
Staff
No textbook information available

CMS.606 Media Internship
______

Graduate (Fall, Spring) Can be repeated for credit
Prereq: None
Units arranged
TBA.
______
Part-time internships arranged in Boston and the wider Northeast for students wishing to develop professional experience in a media production organization or industry. Students work with a CMS/W faculty advisor to produce a white paper on a research topic of interest based on their intern experience. Students planning to take this subject must contact the instructor before the end of the preceding term.
Staff
No textbook information available

CMS.608 Game Design
______

Undergrad (Fall) HASS Arts
(Subject meets with CMS.864)
Prereq: One subject in Comparative Media Studies or permission of instructor
Units: 3-3-6
______
Practical instruction in the design and analysis of non-digital games. Provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-playing games. Students taking the graduate version complete additional assignments. Limited to 20.
P. Tan, R. Eberhardt

CMS.609[J] The Word Made Digital
______

Undergrad (Spring) HASS Arts
(Same subject as 21W.764[J])
(Subject meets with CMS.846)
Prereq: None
Units: 3-0-9
Lecture: W2-5 (14E-310)
______
Video games, digital art and literature, online texts, and source code are analyzed in the contexts of history, culture, and computing platforms. Approaches from poetics and computer science are used to understand the non-narrative digital uses of text. Students undertake critical writing and creative computer projects to encounter digital writing through practice. This involves reading and modifying computer programs; therefore previous programming experience, although not required, will be helpful. Students taking graduate version complete additional assignments. Limited to 18.
N. Montfort
No textbook information available

CMS.610 Media Industries and Systems: The Art, Science and Business of Games
______

Not offered academic year 2016-2017Undergrad (Spring) HASS Social Sciences
(Subject meets with CMS.922)
Prereq: Two CMS subjects or permission of instructor
Units: 3-0-9
______
Examines the interplay of art, science, law, and commerce in the production, marketing, distribution, and consumption of historic and contemporary videogames. Students create prototypes and develop marketing programs to illustrate the challenges of producing videogames in a professional context. Combines perspectives on media industries and systems with an examination of the creative process, development, and trends that shape content. Includes discussions with industry leaders in various areas. Students taking graduate version complete additional assignments.
C. Weaver

CMS.611[J] Creating Video Games
______

Undergrad (Spring) HASS Arts
(Same subject as 6.073[J])
Prereq: 6.01, CMS.301, or CMS.608
Units: 3-3-6
Lecture: M2-5 (E25-117) Lab: W2-5 (E25-117)
______
Introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Covers creative design and production methods, stressing design iteration and regular testing across all aspects of game development (design, visual arts, music, fiction, and programming). Assumes a familiarity with current video games, and the ability to discuss games critically. Previous experience in audio design, visual arts, or project management recommended. Limited to 24.
P. Tan, S. Verrilli, R. Eberhardt
No required or recommended textbooks

CMS.613[J] Writing for Social Media
______

Undergrad (Spring) HASS Arts
Not offered regularly; consult department
(Same subject as 21W.751[J])
Prereq: None
Units: 3-0-9
______
Explores how social media is changing our understanding of writing, multimedia, and authorship. Through individual assignments and collaborative work, students contribute to an overarching writing project developed in a networked software environment, and develop their own social media practices. Assigned readings include exemplary selections from existing public social media projects, as well as scholarly work and analysis by noted media critics. Limited to 18.
Staff

CMS.614[J] Network Cultures
______

Undergrad (Fall, Spring) HASS Humanities
(Same subject as 21W.791[J])
(Subject meets with CMS.867)
Prereq: None
Units: 3-0-9
Lecture: W2-5 (5-232)
______
Focuses on the social and cultural aspects of networked life through internet-related technologies (including computers, mobile devices, entertainment technologies, and emerging media forms). Theories and readings focus on the cultural, social, economic, and political aspects of internet use and design. Topics include online communication and communities, social media, gender and race in network spaces, activism and hacking, networked publics, remix culture and intellectual property. Students taking the graduate version complete additional readings and assignments.
Fall: C. Peterson
Spring: T. L. Taylor
No textbook information available

CMS.615 Games for Social Change
______

Undergrad (Fall) HASS Humanities
(Subject meets with CMS.815)
Prereq: None
Units: 3-0-9
______
Examines how various movements have tried over time to create games that enable players to enact social change. Students collaborate in teams to design and prototype games for social change and civic engagement. In a workshop setting, teams develop games and showcase them at an end-of-term open house. Features guest speakers from academia and industry as well as the nonprofit sector and the gaming community. Readings explore principals of game design and the social history of games. Students taking graduate version complete additional assignments.
S. Osterweil

CMS.616[J] Games and Culture
______

Undergrad (Fall) HASS Social Sciences
(Same subject as 21W.768[J], WGS.125[J])
(Subject meets with CMS.868)
Prereq: None
Units: 3-0-9
______
Examines the social, cultural, economic, and political aspects of digital games. Topics include the culture of gameplay, gaming styles, communities, spectatorship and performance, gender and race within digital gaming, and the politics and economics of production processes, including co-creation and intellectual property. Students taking graduate version complete additional readings and assignments.
T. L. Taylor

CMS.617 Advanced Game Studio
______

Undergrad (Fall) HASS Arts
Prereq: CMS.608 or CMS.611
Units: 3-3-6
______
Students join the class in pre-formed teams, which work under the supervision of experienced mentors to complete a term-long game creation project. Covers management best practices for software engineering teams; creative expression as a collaborative project; developing and evaluating prototypes for potential viability, and translating them into a final polished product; planning and running qualitative testing of design elements; and targeting and selecting an appropriate audience for testing. Includes regular reviews and critiques to discuss progress, design, and work plan. Culminates with public presentation of games. Limited to 15.
P. Tan, S. Verrilli

CMS.619[J] Gender and Media Studies
______

Undergrad (Fall, Spring) HASS Humanities
(Same subject as WGS.111[J])
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (66-168)
______
Examines representations of race, gender, and sexual identity in the media. Considers issues of authorship, spectatorship, and the ways in which various media (film, television, print journalism, advertising) enable, facilitate, and challenge these social constructions in society. Studies the impact of new media and digital media through analysis of gendered and racialized language and embodiment online in blogs and vlogs, avatars, and in the construction of cyberidentities. Provides introduction to feminist approaches to media studies by drawing from work in feminist film theory, cultural studies, gender and politics, and cyberfeminism.
Fall: K. Gray
Spring: K. Surkan
No textbook information available

CMS.621 Fans and Fan Cultures
______

Undergrad (Spring) HASS Humanities
Not offered regularly; consult department
(Subject meets with CMS.821)
Prereq: None
Units: 3-0-9
______
Examines media audiences - specifically, fans - and the subcultures that evolve around them. Examines the different historical, contemporary and transnational understandings of fans. Explores products of fan culture, i.e., clubs, fiction, "vids," activism, etc. Readings place these products within the context of various disciplines. Students consider the concept of the "aca-fan" and reflect on their own "fannish" practices. Requires several short papers. Students taking graduate version complete additional assignments. Limited to 20.
Staff

CMS.622 Applying Media Technologies in the Arts and Humanities
______

Not offered academic year 2016-2017Undergrad (Fall) HASS Arts
Prereq: None
Units: 2-2-8
______
Introduces students to the use of new media technologies to design and develop fresh approaches to creating new content in the arts and humanities. Students explore the rapidly expanding world of contemporary media technologies through team work in which they choose from a selection of approaches such as mobile data, civic media, digital humanities, and game prototyping to create novel media objects or compositions. Readings include a selection of classic and contemporary critical and design works from the arts and humanities.
J. Paradis

CMS.627 Imagination, Computation, and Expression Studio
______

Undergrad (Spring) HASS Arts Can be repeated for credit
(Subject meets with CMS.827)
Prereq: Permission of instructor
Units: 3-0-9
Lecture: T1-4 (E15-335)
______
Aims to help students invent and analyze new forms of computer-based art, gaming, social media, interactive narrative, and related technologies. Students participate in a range of new and ongoing projects that are designed to hone skills in research, development, design, and evaluation. Topics vary from year to year; examples include cognitive science and artificial intelligence-based approaches to the arts; social aspects of game design; computing for social empowerment; and game character, avatar, and online profile design. May be repeated for credit with permission of instructor. Students taking graduate version complete additional assignments.
D. Fox Harrell
No textbook information available

CMS.628 Advanced Identity Representation
______

Undergrad (Fall) HASS Arts Can be repeated for credit
(Subject meets with CMS.828)
Prereq: Permission of instructor
Units: 3-0-9
______
Studies and develops computational identity systems for games, social media, virtual worlds, and computer-based artwork. An interdisciplinary set of readings (cognitive science, computer science, art, and sociology) looks at both the underlying technology and the social/cultural aspects of identity. Includes topics such as developing improved characters, avatars, agents, social networking profiles, and online accounts. Engages students in on-going research projects. Explores how social categories are formed in digital media, including gender, class, and ethnicity, along with everyday social categories (such as those based on personality or shared media preferences). Experience required in one of the following: computer programming, graphic design, web development, interaction design, or social science research methods. Students taking graduate version complete additional assignments.
D. F. Harrell

CMS.631 Data Storytelling Studio
______

Undergrad (Spring) HASS Arts
(Subject meets with CMS.831)
Prereq: None
Units: 3-0-9
Lecture: TR2.30-4 (26-142)
______
Explores visualization methodologies to conceive and represent systems and data, e.g., financial, media, economic, political, etc. Covers basic methods for research, cleaning, and analysis of datasets. Introduces creative methods of data presentation and storytelling. Considers the emotional, aesthetic, ethical, and practical effects of different presentation methods as well as how to develop metrics for assessing impact. Work centers on readings, visualization exercises, and a final project. Students taking graduate version complete additional assignments.
R. Bhargava
No required or recommended textbooks

CMS.633 Digital Humanities: Topics, Techniques, and Technologies
______

Undergrad (Spring) HASS Humanities
(Subject meets with CMS.833)
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (16-676)
______
Examines theory and practice of using computational methods in the emerging field of digital humanities. Develops an understanding of key digital humanities concepts such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies. Some programming and design experience is helpful but not required. Students taking graduate version complete additional assignments.
K. Fendt
No required or recommended textbooks

CMS.634 Designing Interactions
______

Undergrad (Fall, Spring) HASS Elective Can be repeated for credit
(Subject meets with 4.569[J], CMS.834[J])
Prereq: None
Units: 3-3-6
URL: https://architecture.mit.edu/subject/spring-2017-4569
Lecture: W10-1 (E15-335)
______
Explores the future of mobile interactions and pervasive computing, taking into consideration design, technological, social and business aspects. Discusses theoretical works on human-computer interaction, mobile media and interaction design, and covers research and design methods. Students work in multidisciplinary teams and participate in user-centric design projects aimed to study, imagine and prototype concepts illustrating the future of mobile applications and ubiquitous computing. Students taking graduate version complete additional assignments. Repeatable for credit with permission of instructor. Limited to 12.
F. Casalegno, T. Nagakura
No textbook information available

CMS.701 Current Debates in Media
______

Undergrad (Fall, Spring) HASS Humanities
(Subject meets with CMS.901)
Prereq: CMS.100
Units: 3-0-9
Lecture: T EVE (7-10 PM) (1-150)
______
Addresses important, current debates in media with in-depth discussion of popular perceptions and policy implications. Students use multiple perspectives to analyze texts emanating from these debates, and present their findings through discussions and reports. Explores emerging topics (e.g., piracy and IP regimes, net neutrality, media effects, social media and social change, and changing literacies) across media forms and from various historical, transcultural, and methodological perspectives. Examines the framing of these issues, their ethical and policy implications, and strategies for repositioning the debate. Instruction and practice in written and oral communication provided. Students taking graduate version complete additional assignments.
Fall: J. Paradis
Spring: L. Parks
No textbook information available

CMS.S60 Special Subject: Comparative Media Studies
______

Undergrad (Spring) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
CMS.S60: URL: http://cmsw.mit.edu/cms-s60/
CMS.S60: Lecture: M EVE (7-10 PM) (E15-335)
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
W. Uricchio, S. Rodriguez
CMS.S60: No textbook information available

CMS.S61 Special Subject: Comparative Media Studies
______

Undergrad (Fall) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
M. Fischer, T. Trimpop

CMS.S62 Special Subject: Comparative Media Studies
______

Undergrad (IAP) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
URL: http://www.k12videos.mit.edu/media-classes
Lecture: MTWRF1-4 (MEETS 1/9-1/26) (16-220)
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
E. Choe
No required or recommended textbooks

CMS.THT Comparative Media Studies Pre-Thesis Tutorial
______

Undergrad (Fall, Spring)
Prereq: Permission of advisor
Units: 1-0-5
TBA.
______
Student works with an advisor to define his/her thesis. By the end of the term, student must have a substantial outline and bibilography for thesis and must have selected a three-person thesis committee. Advisor must approve outline and bibliography.
Staff
Textbooks arranged individually

CMS.THU Undergraduate Thesis in Comparative Media Studies
______

Undergrad (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: CMS.THT
Units arranged
IAP: TBA.
Spring: TBA.
______
The CMS Undergraduate Thesis is a substantial research project or comparable exercise. A written thesis ranges in length from 35 to 50 pages. Digital projects are assessed on the quality of research and argumentation, as well as presentation, and must include a substantial written component. Student gives an oral presentation of his/her thesis at the end of the term. Thesis is not required for CMS majors.
Staff
No required or recommended textbooks (IAP 2017); Textbooks arranged individually (Spring 2017)

CMS.UR Research in Comparative Media Studies
______

Undergrad (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: None
Units arranged [P/D/F]
IAP: TBA.
Spring: TBA.
______
No required or recommended textbooks (IAP 2017); Textbooks arranged individually (Spring 2017)

CMS.URG Research in Comparative Media Studies
______

Undergrad (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: None
Units arranged
IAP: TBA.
Spring: TBA.
______
Individual participation in an ongoing research project. For students in the Undergraduate Research Opportunities Program.
Staff
No required or recommended textbooks (IAP 2017); Textbooks arranged individually (Spring 2017)

Graduate Subjects

CMS.790 Media Theories and Methods I
______

Graduate (Fall)
Prereq: Permission of instructor
Units: 3-3-6
______
An advanced introduction to core theoretical and methodological issues in comparative media studies. Topics covered typically include the nature of theory, the gathering and evaluation of evidence, the relationship of media to reality, formal approaches to media analysis, the ethnographic documentation of media audiences, cultural hierarchy and taste, modes of production, models of readership and spectatorship.
W. Uricchio

CMS.791 Media Theories and Methods II
______

Graduate (Spring)
Prereq: CMS.790
Units: 3-3-6
Lecture: M2-5 (66-148) Lab: T EVE (4-6 PM) (3-133)
______
An advanced introduction to core theoretical and methodological issues in comparative media studies. Topics covered typically include globalization, propaganda and persuasion, social and political effects of media change, political economy and the institutional analysis of media ownership, online communities, privacy and intellectual property, and the role of news and information within democratic cultures.
H. Hendershot
No textbook information available

CMS.796 Major Media Texts
______

Graduate (Fall)
Prereq: Permission of instructor
Units: 3-3-6
______
Intensive close study and analysis of historically significant media "texts" that have been considered landmarks or have sustained extensive critical and scholarly discussion. Such texts may include oral epic, story cycles, plays, novels, films, opera, television drama and digital works. Emphasizes close reading from a variety of contextual and aesthetic perspectives. Syllabus varies each year, and may be organized around works that have launched new modes and genres, works that reflect upon their own media practices, or on stories that migrate from one medium to another. At least one of the assigned texts is collaboratively taught, and visiting lectures and discussions are a regular feature of the subject.
E. Brinkema

CMS.801 Media in Transition
______

Graduate (Fall)
Prereq: Permission of instructor
Units: 3-0-9
______
Centers on historical eras in which the form and function of media technologies were radically transformed. Includes consideration of the "Gutenberg Revolution," the rise of modern mass media, and the "digital revolution," among other case studies of media transformation and cultural change. Readings in cultural and social history and historiographic method.
W. Uricchio

CMS.807 Critical Worldbuilding
______

Graduate (Fall)
(Subject meets with CMS.307)
Prereq: None
Units: 3-3-6
______
Studies the design and analysis of invented (or constructed) worlds for narrative media, such as television, films, comics, and literary texts. Provides the practical, historical and critical tools with which to understand the function and structure of imagined worlds. Examines world-building strategies in the various media and genres in order to develop a critical and creative repertoire. Participants create their own invented worlds. Students taking graduate version complete additional assignments. Limited to 13.
J. Diaz

CMS.808 The Visual Story: Graphic Novel, Type to Tablet
______

Graduate (Spring)
(Subject meets with CMS.308)
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (66-144)
______
Focuses on the interactions between graphic stories and media technologies from the rotary press of the late 19th century to contemporary touch screens, exploring the changing relations among narrative expression, reader experience and media form. Working with examples from Pulitzers Yellow Kid and McKays Little Nemo, through the classic comics (from DC superheroes to EC horror) and graphic novels to interactive and non-linear texts (Cognitos Operation Ajax), the course examines such elements as graphic design, interface and form as well as the circulation and economies of these various media-based texts.
J. Paradis
No textbook information available

CMS.809 Transmedia Storytelling: Modern Science Fiction
______

Graduate (Fall)
(Subject meets with 21W.763[J], CMS.309[J])
Prereq: None
Units: 3-2-7
______
Explores transmedia storytelling by investigating how science fiction stories are told across different media, such as the short story, the screenplay, moving image, and games. Students read and write critical essays and collaborate to produce their own work of science fiction in a roundtable workshop environment. Students taking graduate version complete additional assignments.
H. Hendershot

CMS.813 Silent Film
______

Not offered academic year 2016-2017Graduate (Fall)
(Subject meets with CMS.313)
Prereq: None
Units: 3-3-6
______
Examines how the key elements of today's films - composition, continuity editing, lighting, narrative structure - were originally created. Studies the history of cinema, from its origins in the late 19th century to the transition to sound in the late 1920s and early 1930s. Students view a range of films (both mainstream and experimental) from all over the world, with a particular focus on US productions. Emphasis on how color, sound, and other developments paved the way for today's technological innovations. Students taking graduate version complete additional assignments.
H. Hendershot

CMS.814 Phantasmal Media: Theory and Practice
______

Graduate (Fall)
Not offered regularly; consult department
(Subject meets with 21W.753[J], CMS.314[J])
Prereq: None
Units: 3-0-9
______
Engages students in theory and practice of using computational techniques for developing expressive digital media works. Surveys approaches to understanding human imaginative processes, such as constructing concepts, metaphors, and narratives, and applies them to producing and understanding socially, culturally, and critically meaningful works in digital media. Readings engage a variety of theoretical perspectives from cognitive linguistics, literary and cultural theory, semiotics, digital media arts, and computer science. Students produce interactive narratives, games, and related forms of software art. Some programming and/or interactive web scripting experience (e.g., Flash, Javascript) is desirable. Students taking the graduate version complete a project requiring more in-depth theoretical engagement.
D. Harrell

CMS.815 Games for Social Change
______

Graduate (Fall)
(Subject meets with CMS.615)
Prereq: None
Units: 3-0-9
______
Students will collaborate in teams to design and prototype games for social change and civic engagement. Run as a workshop in which student teams develop their games and showcase them at a semester-end open house. Features guest speakers from academia and industry as well as the non-profit sector and the gaming community. Readings will explore principals of game design, and the social history of games. Graduate students will complete additional assignments.
S. Osterweil

CMS.821 Fans and Fan Cultures
______

Graduate (Spring)
Not offered regularly; consult department
(Subject meets with CMS.621)
Prereq: None
Units: 3-0-9
______
Examines media audiences - specifically, fans - and the subcultures that evolve around them. Examines the different historical, contemporary and transnational understandings of fans. Explores products of fan culture, i.e., clubs, fiction, "vids," activism, etc. Readings place these products within the context of various disciplines. Students consider the concept of the "aca-fan" and reflect on their own "fannish" practices. Requires several short papers. Students taking graduate version complete additional assignments. Limited to 20.
Staff

CMS.827 Imagination, Computation, and Expression Studio
______

Graduate (Spring) Can be repeated for credit
(Subject meets with CMS.627)
Prereq: None
Units: 3-0-9
Lecture: T1-4 (E15-335)
______
Aims to help students invent and analyze new forms of computer-based art, gaming, social media, interactive narrative, and related technologies. Students participate in a range of new and ongoing projects that are designed to hone skills in research, development, design, and evaluation. Topics vary from year to year; examples include cognitive science and artificial intelligence-based approaches to the arts; social aspects of game design; computing for social empowerment; and game character, avatar, and online profile design. May be repeated for credit with permission of instructor. Students taking graduate version complete additional assignments.
D. Fox Harrell
No textbook information available

CMS.828 Advanced Identity Representation
______

Graduate (Fall) Can be repeated for credit
(Subject meets with CMS.628)
Prereq: Permission of instructor
Units: 3-0-9
______
Studies and develops computational identity systems for games, social media, virtual worlds, and computer-based artwork. An interdisciplinary set of readings (cognitive science, computer science, art, and sociology) looks at both the underlying technology and the social/cultural aspects of identity. Includes topics such as developing improved characters, avatars, agents, social networking profiles, and online accounts. Engages students in on-going research projects. Explores how social categories are formed in digital media, including gender, class, and ethnicity, along with everyday social categories (such as those based on personality or shared media preferences). Experience required in one of the following: computer programming, graphic design, web development, interaction design, or social science research methods. Students taking graduate version complete additional assignments.
D. F. Harrell

CMS.830 Studies in Film
______

Graduate (Fall, Spring) Can be repeated for credit
(Subject meets with 21L.706)
Prereq: Permission of instructor
Units: 3-3-6
Lecture: W2-5 (3-133) Lab: M EVE (7-10 PM) (3-133)
______
Intensive study of films from particular periods, genres, or directors. Instruction and practice in oral and written communication provided. Previous topics include Global Horror Film, Film Remixes, Film Narrative, and Heroic Cinema. Students taking graduate version complete different assignments. Limited to 12.
Fall: P. Donaldson
Spring: E. Brinkema
No textbook information available

CMS.831 Data Storytelling Studio
______

Graduate (Spring)
(Subject meets with CMS.631)
Prereq: None
Units: 3-0-9
Lecture: TR2.30-4 (26-142)
______
Explores visualization methodologies to conceive and represent systems and data, e.g., financial, media, economic, political, etc. Covers basic methods for research, cleaning, and analysis of datasets. Introduces creative methods of data presentation and storytelling. Considers the emotional, aesthetic, ethical, and practical effects of different presentation methods as well as how to develop metrics for assessing impact. Work centers on readings, visualization exercises, and a final project. Students taking graduate version complete additional assignments.
R. Bhargava
No required or recommended textbooks

CMS.833 Digital Humanities: Topics, Techniques, and Technologies
______

Graduate (Spring)
(Subject meets with CMS.633)
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (16-676)
______
Examines theory and practice of using computational methods in the emerging field of digital humanities. Develops an understanding of key digital humanities concepts such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies. Some programming and design experience is helpful but not required. Students taking graduate version complete additional assignments.
K. Fendt
No textbook information available

CMS.834[J] Designing Interactions
______

Graduate (Fall, Spring) Can be repeated for credit
(Same subject as 4.569[J])
(Subject meets with CMS.634)
Prereq: None
Units: 3-3-6
URL: https://architecture.mit.edu/subject/spring-2017-4569
Lecture: W10-1 (E15-335)
______
Explores the future of mobile interactions and pervasive computing, taking into consideration design, technological, social and business aspects. Discusses theoretical works on human-computer interaction, mobile media and interaction design, and covers research and design methods. Students work in multidisciplinary teams and participate in user-centric design projects aimed to study, imagine and prototype concepts illustrating the future of mobile applications and ubiquitous computing. Students taking graduate version complete additional assignments. Repeatable for credit with permission of instructor. Limited to 12.
F. Casalegno, T. Nagakura
No textbook information available

CMS.836 Social Justice and The Documentary Film
______

Not offered academic year 2017-2018Graduate (Fall)
(Subject meets with 21W.786[J], CMS.336[J])
Prereq: None
Units: 3-0-9
______
Explores the history and current state of social-issue documentary. Examines how cultural and political upheaval and technological change have converged at different moments to bring about new waves of activist documentary film production. Particular focus on films and other non-fiction media of the present and recent past. Students screen and analyze a series of key films and work in groups to produce their own short documentary using digital video and computer-based editing. Students taking graduate version complete additional assignments. Limited to 18.
V. Bald

CMS.837 Film, Music, and Social Change: Intersections of Media and Society
______

Not offered academic year 2016-2017Graduate (Fall)
(Subject meets with 21W.787)
Prereq: None
Units: 3-0-9
______
Examines films from the 1950s onward that document music subcultures and moments of social upheaval. Combines screening films about free jazz, glam rock, punk, reggae, hip-hop, and other genres with an examination of critical/scholarly writings to illuminate the connections between film, popular music, and processes of social change. Students critique each film in terms of the social, political, and cultural world it documents, and the historical context and effects of the film's reception. Students taking graduate version complete additional assignments. Limited to 18.
V. Bald

CMS.838 Innovation in Documentary: Technologies and Techniques
______

Not offered academic year 2016-2017Graduate (Spring)
(Subject meets with CMS.338)
Prereq: CMS.100 or permission of instructor
Units: 3-0-9
______
Discusses emerging technologies and techniques available to media-makers (e.g., location-based technologies, transmedia storytelling, crowdsourcing, and interactivity) and their implications on the film and television documentary. Studies the development of these tools and considers the many new directions in which they may take the genre. Includes screenings, meetings with documentary makers, and an experimental component in which students can explore new approaches to documentary production. Students taking graduate version complete additional assignments.
W. Uricchio

CMS.840 Literature and Film
______

Graduate (Spring) Can be repeated for credit
(Subject meets with 21L.435)
Prereq: Permission of instructor
Units: 3-3-6
Lecture: T EVE (7-10 PM) (3-270)
______
Investigates relationships between the two media, including film adaptations as well as works linked by genre, topic, and style. Explores how artworks challenge and cross cultural, political, and aesthetic boundaries. Students taking graduate version complete additional assignments.
K. Surkan
No textbook information available

CMS.841 Introduction to Videogame Theory
______

Graduate (Fall)
(Subject meets with CMS.300)
Prereq: None
Units: 3-3-6
______
Introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Includes regular reading, writing, and presentation exercises. No prior programming experience required. Students taking graduate version complete additional assignments. Limited to 20.
M. Jakobsson

CMS.842 Playful and Social Interaction Design Exploration
______

Graduate (Spring)
Prereq: None
Units: 3-0-9
Lecture: W EVE (7-10 PM) (E15-335)
______
Explores the role of technology in relation to playful and social interaction. Deepens understanding of the potential and limitations of iterative design and rapid prototyping used as research methods. Familiarizes students with the theoretical foundations of interaction design and explorative design research, as well as practice methods applied to working with physical and digital design materials.
M. Jakobsson
No required or recommended textbooks

CMS.845 Interactive Narrative
______

Graduate (Spring)
(Subject meets with 21L.489[J], 21W.765[J])
Prereq: Permission of instructor
Units: 3-0-9
Lecture: W EVE (7-10 PM) (14E-310)
______
Provides a workshop environment for understanding interactive narrative (print and digital) through critical writing, narrative theory, and creative practice. Covers important multisequential books, hypertexts, and interactive fictions. Students write critically, and give presentations, about specific works; write a short multisequential fiction; and develop a digital narrative system, which involves significant writing and either programming or the structuring of text. Programming ability helpful. Graduate students complete additional assignments.
N. Montfort
No textbook information available

CMS.846 The Word Made Digital
______

Graduate (Spring)
(Subject meets with 21W.764[J], CMS.609[J])
Prereq: None
Units: 3-0-9
Lecture: W2-5 (14E-310)
______
Considers the many uses of text, language, and writing in creative digital media. Focuses on non-narrative uses of text, such as in information display, visual and lyrical settings, and human-legible computer code. Considers the use of text within the context of computing and different computing platforms. Draws on concepts and approaches from poetics, the material history of texts, and computer science. Assignments include individual and group writing projects, which involve reading and modifying computer programs. Previous programming experience and writing coursework helpful. Students taking graduate version complete additional assignments. Limited to 18.
N. Montfort
No textbook information available

CMS.848 Apocalyptic Storytelling
(New)
______

Graduate (Fall)
(Subject meets with 21W.748)
Prereq: Permission of instructor
Units: 3-0-9
______
Focuses on the critical making of apocalyptic, post-apocalyptic and dystopian stories across various narrative media. Considers the long history of Western apocalypticism as well as the uses and abuses of apocalypticism across time. Examines a wide variety of influential texts in order to enhance students' creative and theoretical repertoires. Students create their own apocalyptic stories and present on selected texts. Investigates conventions such as plague, zombies, nuclear destruction, robot uprising, alien invasion, environmental collapse, and supernatural calamities. Considers questions of race, gender, sexuality, colonialism, trauma, memory, witness, and genocide. Intended for students with prior creative writing experience. Students taking graduate version complete additional assignments. Limited to 15.
J. Diaz

CMS.850 Topics and Methods in 21st Century Journalism
______

Not offered academic year 2016-2017Graduate (Spring)
(Subject meets with 21W.737[J], CMS.350[J])
Prereq: None
Units: 3-0-9
______
Gives a broad understanding of what it means to produce journalism today. Evaluates the limitations and strengths of specific types of media, ranging from New York Times stories to Twitter feeds. Provides students with tools to effectively communicate their own work and research to non-specialist audiences. Students submit assignments via an online portal, which mimics the style and substance of an online news source. Students taking graduate version complete additional assignments. Limited to 12.
S. Mnookin

CMS.860 Introduction to Civic Media
______

Not offered academic year 2016-2017Graduate (Spring)
(Subject meets with CMS.360)
Prereq: None
Units: 3-0-9
______
Examines civic media in comparative, transnational and historical perspective. Introduces various theoretical tools, research approaches, and project design methods. Students engage with multimedia texts on concepts such as citizen journalism, transmedia activism, media justice, and civic, public, radical, and tactical media. Case studies explore civic media across platforms (print, radio, broadcast, internet), contexts (from local to global, present-day to historical), and use (dialogic, contentious, hacktivist). As a final project, students develop a case study or project proposal. Students taking the graduate version complete additional assignments. Limited to 20.
S. Costanza-Chock

CMS.861 Networked Social Movements: Media and Mobilization
______

Not offered academic year 2017-2018Graduate (Spring)
(Subject meets with CMS.361)
Prereq: None
Units: 3-0-9
Lecture: R1-4 (4-146)
______
Provides an overview of social movement studies as a body of theoretical and empirical work, with an emphasis on understanding the relationship between social movements and the media. Explores multiple methods of social movement investigation, including textual and media analysis, surveys, interviews, focus groups, participant observation, and co-research. Covers recent innovations in social movement theory, as well as new data sources and tools for research and analysis. Includes short papers, a literature review, and a final research project. Students taking graduate version complete additional assignments. Limited to 16.
S. Costanza-Chock
No textbook information available

CMS.862 Civic Media Collaborative Design Studio
______

Graduate (Spring) Can be repeated for credit
(Subject meets with CMS.362)
Prereq: One subject in CMS or MAS
Units: 3-0-9
Lecture: W EVE (7-10 PM) (E15-344)
______
Project-based studio focusing on collaborative design of civic media provides a service-learning opportunity for students interested in working with community organizations. Multidisciplinary teams create civic media projects based on real-world community needs. Covers co-design methods and best practices to include the user community in iterative stages of project ideation, design, implementation, testing, and evaluation. Students taking graduate version complete additional assignments. Limited to 16.
S. Costanza-Chock
No textbook information available

CMS.863[J] Design and Development of Games for Learning
______

Graduate (Spring)
(Same subject as 11.252[J])
(Subject meets with 11.127[J], CMS.590[J])
Prereq: None
Units: 3-6-3
Lecture: TR1-2.30 (5-134)
______
Immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. Explores the design and use of games in the classroom in addition to research and development issues associated with computer-based (desktop and handheld) and non-computer-based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings. All levels of computer experience welcome. Students taking graduate version complete additional assignments.
E. Klopfer
No textbook information available

CMS.864 Game Design
______

Graduate (Fall)
(Subject meets with CMS.608)
Prereq: One subject in Comparative Media Studies or permission of instructor
Units: 3-3-6
______
Practical instruction in the design and analysis of non-digital games. Provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-playing games. Students taking the graduate version complete additional assignments. Limited to 20.
P. Tan, R. Eberhardt

CMS.867 Network Cultures
______

Graduate (Fall, Spring)
(Subject meets with 21W.791[J], CMS.614[J])
Prereq: None
Units: 3-0-9
Lecture: W2-5 (5-232)
______
Focuses on the social and cultural aspects of networked life through internet-related technologies (including computers, mobile devices, entertainment technologies, and emerging media forms). Theories and readings focus on the cultural, social, economic, and political aspects of internet use and design. Topics include online communication and communities, social media, gender and race in network spaces, activism and hacking, networked publics, remix culture and intellectual property. Students taking the graduate version complete additional readings and assignments.
Fall: C. Peterson
Spring: T. L. Taylor
No textbook information available

CMS.868 Games and Culture
______

Graduate (Fall)
(Subject meets with 21W.768[J], CMS.616[J], WGS.125[J])
Prereq: None
Units: 3-0-9
______
Examines the social, cultural, economic, and political aspects of digital games. Topics include the culture of gameplay, gaming styles, communities, spectatorship and performance, gender and race within digital gaming, and the politics and economics of production processes, including co-creation and intellectual property. Students taking graduate version complete additional readings and assignments.
T. L. Taylor

CMS.871 Media in Cultural Context
______

Graduate (Spring) Can be repeated for credit
(Subject meets with 21L.715)
Prereq: Permission of instructor
Units: 3-0-9
Lecture: M2-4,W2 (14N-112)
______
Seminar uses case studies to examine specific media or media configurations and the larger social, cultural, economic, political, or technological contexts within which they operate. Organized around recurring themes in media history, as well as specific genres, movements, media, or historical moments. Previously taught topics include Gendered Genres: Horror and Maternal Melodramas; Comics, Cartoons, and Graphic Storytelling; and Exploring Children's Culture. Students taking graduate version complete additional assignments. Approved for credit in Women's and Gender Studies when content meets the requirements for subjects in that program. Limited to 12.
Staff
Textbooks (Spring 2017)

CMS.874[J] Visualizing Japan in the Modern World
______

Undergrad (Fall) HASS Humanities Communication Intensive HASS
(Same subject as 21G.027[J])
(Subject meets with 21G.590)
Prereq: None
Units: 3-0-9
______
Studies how visual images shape the identity of peoples, cultures, and events in Japan. Uses visuals from major collections in the US and Japan to introduce the conceptual and practical issues involved in "visualizing cultures." Projects look at American and Japanese graphics depicting contacts between Japan and the West in the 19th and early 20th centuries. Taught in English using material and features of edX subject, including videos and online discussion. Enrollment limited.
S. Miyagawa

CMS.876 History of Media and Technology
______

Not offered academic year 2017-2018Graduate (Fall)
(Subject meets with CMS.376)
Prereq: None
Units: 3-0-9
______
Surveys the interrelated histories of communications media and technological development, from the emergence of 19th-century forms of mass print media and telegraphy, to sound capture and image-based forms (e.g., film, radio, and television), to the shift from analog to digital cultures. Examines how new forms of communication exert social, political, and cultural influences in the global context. Explores how technological innovation and accelerating media affect social values and behaviors in the popular and global adoption of a media device. Includes two papers and a research project on aspects of media history. Students taking graduate version complete additional assignments.
J. Paradis

CMS.880 From Print to Digital: Technologies of the Word, 1450-Present
______

Graduate (Fall)
Not offered regularly; consult department
Prereq: Permission of instructor
Units: 3-0-9
______
Explores the impact of new technology on the recording and distribution of words at three different times: the invention of the printing press ca. 1450; the adaptation of electricity to communication technology in the 19th century (telegraph, telephone, phonograph); and the emergence of digital media today. Assignments include essays and online projects. Students taking graduate version complete additional assignments.
Staff

CMS.888 Advertising and Media: Comparative Perspectives
______

Graduate (Spring)
(Subject meets with 21G.036[J], 21G.190, CMS.356[J])
Prereq: Permission of instructor
Units: 3-0-9
Lecture: MW EVE (7-8.30 PM) (14N-313)
______
Compares modern and contemporary advertising culture in China, the US, and other emerging markets. First half focuses on branding in the old media environment; second half introduces the changing practice of advertising in the new media environment. Topics include branding and positioning, media planning, social media campaigns, cause marketing 2.0, social TV, and mobility marketing. Required lab work includes interactive sessions in branding a team product for the US (or a European country) and China markets. Taught in English and requires no knowledge of Chinese. Students taking graduate version complete additional assignments.
J. Wang
Textbooks (Spring 2017)

CMS.901 Current Debates in Media
______

Graduate (Fall, Spring)
(Subject meets with CMS.701)
Prereq: None
Units: 3-0-9
Lecture: T EVE (7-10 PM) (1-150)
______
Addresses important, current debates in media with in-depth discussion of popular perceptions and policy implications. Students use multiple perspectives to analyze texts emanating from these debates, and present their findings through discussions and reports. Explores emerging topics (e.g., piracy and IP regimes, net neutrality, media effects, social media and social change, and changing literacies) across media forms and from various historical, transcultural, and methodological perspectives. Examines the framing of these issues, their ethical and policy implications, and strategies for repositioning the debate. Students taking graduate version complete additional assignments.
Fall: J. Paradis
Spring: L. Parks
No textbook information available

CMS.915 Understanding Television
______

Not offered academic year 2016-2017Graduate (Spring) Can be repeated for credit
(Subject meets with 21L.432)
Prereq: Permission of instructor
Units: 3-0-9
______
A cultural approach to television's evolution as a technology and system of representation. Considers television as a system of storytelling and mythmaking, and as a cultural practice studied from anthropological, literary, and cinematic perspectives. Focuses on prime-time commercial broadcasting, the medium's technological and economic history, and theoretical perspectives. Considerable television viewing and readings in media theory and cultural interpretation are required. Previously taught topics include American Television: A Cultural History. Students taking graduate version complete additional assignments.
D. Thorburn

CMS.920 Popular Culture and Narrative
______

Graduate (Fall) Can be repeated for credit
(Subject meets with 21L.430)
Prereq: Permission of instructor
Units: 3-0-9
______
Examines relationships between popular culture and art, focusing on problems of evaluation and audience, and the uses of different media within a broader social context. Typically treats a range of narrative and dramatic works as well as films. Previously taught topics include Elements of Style; Gender, Sexuality and Popular Narrative. Students taking graduate version complete additional assignments. Approved for credit in Women's and Gender Studies when content meets the requirements for subjects in that program. May be repeated for credit with permission of instructor.
Staff

CMS.922 Media Industries and Systems: The Art, Science and Business of Games
______

Not offered academic year 2016-2017Graduate (Spring)
(Subject meets with CMS.610)
Prereq: Permission of instructor
Units: 3-0-9
______
Examines the interplay of art, science, law, and commerce in the production, marketing, distribution, and consumption of historic and contemporary videogames. Students create prototypes and develop marketing programs to illustrate the challenges of producing videogames in a professional context. Combines perspectives on media industries and systems with an examination of the creative process, development, and trends that shape content. Includes discussions with industry leaders in various areas. Students taking graduate version complete additional assignments.
C. Weaver

CMS.925 Film Music
______

Graduate (Spring)
(Subject meets with 21M.284)
Prereq: Permission of instructor
Units: 3-3-6
Lecture: MW3.30-5 (4-162)
______
Surveys styles and dramatic functions of music for silent films of the 1910s-20s, and music in sound films from the 1930s to the present. Close attention given to landmark scores by American and European composers, including Korngold, Steiner, Rozsa, Prokofiev, Copland, Herrmann, Rota, Morricone, and Williams. Subsidiary topics include new trends in contemporary film-scoring, pop scores, the impact of electronics, and specialized genres (e.g., animation). Students taking the graduate version complete different assignments. Some background in the study of film and/or music is expected.
M. Marks
No textbook information available

CMS.935 Documentary Photography and Photojournalism: Still Images of a World in Motion
______

Graduate (Fall, Spring)
(Subject meets with 21W.749)
Prereq: Permission of instructor
Units: 3-0-9
Lecture: T EVE (7-10 PM) (66-154)
______
Meets with 21W.749, but assignments differ.
B. D. Colen
No textbook information available

CMS.950 Workshop I
______

Graduate (Fall)
Prereq: Permission of instructor
Units: 4-2-6
URL: http://cmsw.mit.edu/cms-950-workshop-i/
______
Provides an opportunity for direct project development experience and emphasizes intellectual growth as well as the acquisition of technical skills. Students attend regular meetings to present and critique their work and discuss its implications.
F. Harrell

CMS.951 Workshop II
______

Graduate (Spring)
Prereq: CMS.950
Units: 4-2-6
Lecture: T EVE (7-10 PM) (E15-335)
______
A continuation of Workshop I. Provides an opportunity for direct project development experience and emphasizes intellectual growth as well as the acquisition of technical skills. Students attend regular meetings to present and critique their work and discuss its implications.
V. Bald
No textbook information available

CMS.990 Colloquium in Comparative Media
______

Graduate (Fall, Spring) Can be repeated for credit
Prereq: None
Units: 2-0-1 [P/D/F]
Lecture: R EVE (5-7 PM) (56-114)
______
Exposes students to the perspectives of scholars, activists, mediamakers, policymakers, and industry leaders on cutting edge issues in media. Registered CMS graduate students only.
Fall: Staff
Spring: Staff
No textbook information available

CMS.992 Portfolio in Comparative Media
______

Graduate (Fall, IAP, Spring, Summer)
Prereq: CMS.950 or permission of instructor
Units arranged
IAP: TBA.
Spring: TBA.
______
Students work individually with an advisor to produce a portfolio project which combines technical skills and a substantial intellectual component.
Staff
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.993 Teaching in Comparative Media
______

Graduate (Fall, IAP, Spring) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
IAP: TBA.
Spring: TBA.
______
For qualified graduate students interested in teaching. Offers experience in classroom and/or tutorial teaching under the supervision of a Comparative Media Studies faculty member.
Staff
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.994 Independent Study
______

Graduate (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: Permission of instructor
Units arranged [P/D/F]
IAP: TBA.
Spring: TBA.
______
Opportunity for individual research in comparative media studies. Registration subject to prior arrangement for subject matter and supervision by a faculty member.
Staff
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.995 Independent Study
______

Graduate (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
IAP: TBA.
Spring: TBA.
______
Opportunity for individual research in comparative media studies. Registration subject to prior arrangement for subject matter and supervision by a faculty member.
Staff
No required or recommended textbooks (IAP 2017); No textbook information available (Spring 2017)

CMS.S96 Special Subject: Comparative Media Studies
______

Graduate (Spring) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
URL: http://cmsw.mit.edu/cms-s60/
Lecture: M EVE (7-10 PM) (E15-335)
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
W. Uricchio, S. Rodriguez
No textbook information available

CMS.S97 Special Subject: Comparative Media Studies
______

Graduate (Spring) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
CMS.S97: URL: http://cmsw.mit.edu/cms-s97-sp17/
CMS.S97: Lecture: R1-4 (E15-335)
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
Staff
CMS.S97: No required or recommended textbooks

CMS.S98 Special Subject: Comparative Media Studies
______

Graduate (IAP) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
URL: http://www.k12videos.mit.edu/media-classes
Lecture: MTWRF1-4 (MEETS 1/9-1/26) (16-220)
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
E. Choe
No required or recommended textbooks

CMS.S99 Special Subject: Comparative Media Studies
______

Graduate (Spring) Can be repeated for credit
Prereq: Permission of instructor
Units arranged
TBA.
______
Seminar or lecture on a topic that is not covered in the regular curriculum.
Staff
No textbook information available

CMS.THG Master's Thesis
______

Graduate (Fall, IAP, Spring, Summer) Can be repeated for credit
Prereq: Permission of advisor
Units arranged
IAP: TBA.
Spring: TBA.
______
Completion of a graduate thesis, to be arranged with a faculty member, who becomes the thesis supervisor. Required of all CMS students.
Staff
No required or recommended textbooks (IAP 2017); Textbooks arranged individually (Spring 2017)


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